This time we take a look at a third party light gun for the 16-bit era, the Konami Justifier. In the past, most peripherals for the 8-bit systems had little in the way of competition. Ideas like the Power Glove and LJN’s Rollin’ Rocker were major flops in their own right, so no one wanted to copy them, While others like the NES Power Pad had potential that was not fully realized until the home version of Dance Dance Revolution came around. On the whole though, most systems that had a light gun had just one designed in house. The NES had the Zapper, the Sega Master System had the Phaser, and later the Saturn had the Stunner. But when the Justifier came around things got a little complicated.
Do your ever have those moments where you see something and it doesn’t leave much of an impact, but then years after you’ve forgotten about it, you see it again and it hits a dormant memory? This was the case for me with a particular NES game.
When I was a small child we would visit my grandmother and at her home was my uncle’s collection of NES games. Even though I was terrible at playing them, I still loved trying them out. Now, at the time I could barely read, and more often than not my brother would be the one actually playing through the games, but they still left impressions on me through the covers, the manuals, or the games themselves.
Although there were the classics, there were some games that were just to complex for a little kid to understand. One such game had a grey label depicting a man in a suit with a machine gun. I found the game hard to follow and I had no idea what I was supposed to do. All I could get from it was that you were exploring a city and there was a lot of reading involved.
I now present a project that I’ve been working on with two good friends, a new gaming podcast: Been There, Played That.
Brett Beasely, Ben Miller, and I discuss games we’ve loved and enjoyed, the missteps, the happy and sad memories, and our thoughts on the events and trends in the gaming industry. We’re all new to this medium and hope that you will follow us as we express our thoughts and explore ideas about medium we love so much.
In this episode we discuss the recently released Sonic Mania, what it could mean for the franchise as a whole, and we chat about how our personal relationships with the series, the high points and the low points.
There is a growing crowd of super heroes in comics, video games, and movies. Between the classic DC and Marvel heroes and the heroes of independent press comics like Dark Horse and Image comics, there’s a hero, anti-hero, or villain for everyone. Personally, I’ve never had any one favorite hero, but I’d always been partial to Spider-Man and Batman. However, a new hero fell into my sights after a trip to the library and the discovery of a video game that never really existed.
Every time Nintendo releases a new system I await the time when they bring out their old guard for new games. So far, the Switch has delivered on the much-anticipated new Zelda, and announced the new Mario. However, the franchise I am the most anxious to hear from every time is Metroid; a series of superb quality, which has often gone underutilized by Nintendo.
Game consoles have had accessories in the past to enhance the experience of playing. Racing games have had special controllers designed like a car’s dashboard, such as the Arcade Racer Joystick for the Sega Saturn and the Hurricane Steering Wheel for PlayStation 3, space shooters and aerial dogfight games had joysticks made to feel more authentic, like the NES Quick Shot and the Saturn Mission Stick. To me, probably the most effective accessory is the light gun. It’s one of the oldest little toys, going back to the first game systems and even earlier.
Tim Burton’s Batman is one of my favorite superhero movies. True, it is Burton’s least stylized film, but it had a great atmosphere, fantastic score from Danny Elfman, and great acting from Michael Keaton and Jack Nicholson. It really kicked off modern superhero movies (for better or worse) in the 90s, and is a much-loved movie. The sequel on the other hand was a little more controversial.