At the turn of the century, the French based gaming company Ubisoft revitalized the Prince of Persia franchise with The Sands of Time. This action puzzle platformer is, to my mind, a shining example of bringing a 2D game to life in 3D. It changed a lot of the conventions from the previous games. The emphasis was put on more intricate parkour based platforming and there was no countdown timer. However it maintained the brutal sudden death gameplay, but balanced it out with the inclusion of the ability to turn back small amounts of time to undo your mistakes. That addition was so simple, but so perfect for this series that is helped make the game a classic.