Almost every film version of Bram Stoker’s classic novel Dracula has deemed it necessary to change major elements of the plot. The original Universal film changed names, character motives, and omitted major events. The Hammer film Horror of Dracula remained closer to the book, but still changed major plot points and names. Some more recent pictures have deliberately set out to change things in order to keep the story fresh, such as Dracula 2000, in which the Count is really Judas Iscariot, cursed by god to live forever, or Dracula Untold, wherein Dracula is really Vlad Tepes, a Romanian nobleman who willingly took on the vampire curse to save his people.
When I was young, I had never seen any of the classic Universal monster movies. I had only vague ideas of what creatures like Dracula and Frankenstein were about. They are so much a part of popular culture that by the time I heard of them they were so played out that they were very hard to take seriously, even for a child. When I was a teen I read Stoker’s Dracula and Shelley’s Frankenstein and found them to be very deep and subtle horror stories that have stood up very well over the years. With a newfound respect for these characters I was curious to see how they had been presented in other media, and after being seeped in Universal and Hammer films, I went to see how games had treated them. For Dracula it was simple. He had shown up in numerous games throughout the years, but is most well known as the main antagonist of the Castlevania series. It didn’t take much to find him, but Frankenstein’s monster was another story. Although there are some examples of his presence in games, it is usually as a lackey for Dracula in Castlevania.